I joined Apple Inc. as part of such a unique team: Visual Systems within Product & Design. My team works across all Services to bring high level of visual-quality to the look and feel of all digital products & experiences through different platforms.
Design Systems & Storytelling
I created multimedia key design assets for new product including branding mockups, mnemonic, prototypes, and iconography. One primary part of my job is to craft uncompromising Apple-style Keynote presentations to tell the story about my ideas to Senior Leaderships and other teams.
User-centered Design:
By collaborating with different teams, from Product Designers, Engineerings to Managements, I solved complex problems and create delightful user experience to improve products' performance.
Storytelling is paramount. I employ multimedia tools not only for design but also to strategically construct narratives that improve users' lives. This narrative can encompass a wide range of elements, such as color systems, typography, sound design, motion, and icons. As I continue to progress in my design journey, my goal remains consistent: to utilize visual elements to create clear, enjoyable narratives that enhance technology's accessibility for everyone, all while ensuring every interaction stays meaningful.
*All my 5 primary internship projects are under non-NDA projects which have been restricted at the request of the company.
Apple Developer
Arcade
Game Center
Music
Branding
Design Systems
Iconography
Motion Design
Visual Design